Ghost Squad features three semi non-linear levels with adjustable difficulty and branching choices, ranging from the jungle, a government-restricted villa, and inside an Air Force One flight. long shot splash, long reload time) which affect its difficulty of use. Ghost Squad features different weapons, each with its firing and reload properties (i.e. To ensure that the light gun fires accurately, a 20-second "calibration" mode is provided in which the game adjusts for any jostling or damage to the rifle's light-emitting components. This light gun is intended to function realistically: it features a working fire selector switch, a stock, force-feedback recoil, and iron sights. Ghost Squad features a simulated IR light gun shaped similarly to the standard-issue weapon the game's protagonists use. Sega released Ghost Squad for the arcade in 2004.
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